* Detected CPU: GenuineIntel P3 family, F6/M10/S7, 3292.00 mhz, 25-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx --found external arch mp_military_2.xdb0 FS: 36940 files cached, 5857Kb memory used. Init FileSystem 5.313886 sec 'xrCore' build 3312, Feb 27 2008 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll ! Unknown command: stat_memory Executing config-script "d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[ [d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\default_controls.ltx"... [d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:1081]: NVIDIA GeForce GTX 570 * GPU driver: 8.17.12.9053 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4040 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=812 load time=992 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\earth1.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\earth2.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\earth3.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\earth4.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\gravel1.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\gravel2.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\t_water1.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\t_water2.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\t_water3.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\t_water4.ogg ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\metal_plate1.ogg ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\metal_plate2.ogg ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\metal_plate3.ogg ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\metal_plate4.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\n_grass_1.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\n_grass_2.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\n_grass_3.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\n_grass_4.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\n_water_1.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\n_water_2.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\n_water_3.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\material\actor\step\n_water_4.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_3.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\str\10.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\str\14.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\str\32.ogg ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\crickets_3.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_krik9.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_dog_1.ogg ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_cricket_2.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_2.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird2.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird4.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird1.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_dog4.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird3.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_9.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_8.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_6.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_10.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_raven_3.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_1.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\ambient\rnd_outdoor\rnd_bird_4.ogg Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\music\menu_l.ogg ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\music\menu_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [906 ms] "d:\s.t.a.l.k.e.r. - Тень Чернобыля\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 104738 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 6378 ms * [prefetch] memory: 0Kb * phase time: 6441 ms * phase cmem: 104738 K Сервер: Старт... * phase time: 163 ms * phase cmem: 104926 K Сервер: Загрузка симуляции жизни... * phase time: 1 ms * phase cmem: 104926 K Загрузка игры "user_quicksave.sav"... * Loading spawn registry... * 12788 spawn points are successfully loaded * Loading objects... * 24846 objects are successfully loaded * Game user_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\user_quicksave.sav' (3.821s) * phase time: 3821 ms * phase cmem: 163246 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 310 ms * phase cmem: 163262 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 32 ms * phase cmem: 163288 K Открытие потока... * phase time: 15 ms * phase cmem: 163288 K Загрузка формы объектов... * phase time: 3873 ms * phase cmem: 264065 K Загрузка шейдеров... * phase time: 681 ms * phase cmem: 265410 K Загрузка геометрии... * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 49375 verts, 1542 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 62064 verts, 1939 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 20072 verts, 627 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 393270 indices, 768 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 41404 verts, 485 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 760575 indices, 1485 Kb * phase time: 1304 ms * phase cmem: 265522 K Загрузка базы пространств... * phase time: 2105 ms * phase cmem: 274197 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10126 v(20), 5368 p * [DETAILS] Batch(61), VB(197K), IB(31K) * phase time: 125 ms * phase cmem: 274213 K Загрузка секторов и порталов... * Loading HOM: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\levels\zaton\level.hom * phase time: 51 ms * phase cmem: 274484 K Загрузка ИИ объектов... - Loading music tracks from 'zaton_music'... ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\music\zaton_l.ogg ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. - Тень Чернобыля\gamedata\sounds\music\zaton_r.ogg * phase time: 488 ms * phase cmem: 274499 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 1298 ms * phase cmem: 281702 K Загрузка текстур... ! auto-generated bump map: act\act_krovosos_1_bump ! auto-generated bump map: act\act_krovosos_1_bump# * t-report - base: 1171, 621692 K * t-report - lmap: 16, 16386 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 20696 ms * phase cmem: 281702 K Клиент: Синхронизация... * phase time: 62 ms * phase cmem: 281718 K ! Unknown command: stat_memory LEVEL POSTPROCESS: level: [zaton], postprocess: [none] WEATHER: 'default' now 'true' Ошибка! Критический сбой! Игра останавливается. Далее информация об ошибке. stack traceback: ...l.k.e.r. - Тень Чернобыля\gamedata\scripts\_g.script:1906: in function 'abort' ... Тень Чернобыля\gamedata\scripts\bind_monster.script:320: in function <... Тень Чернобыля\gamedata\scripts\bind_monster.script:314> MONSTER BINDER - SAVE FILE IS CORRUPT