да ладно вам парни. просто дополнительный вес дает право о нем не вспоминать. я бегаю с 33 автоматами и 10000 патронов с помощью арта грави - он снимает по 1250 кг. у меня их 6 штук. так что есть запас. не партесь
О нём тебе дают вспоминать вылеты из игры. Очень глупо не слушать советов тех, кто уже собаку съел на прохождении этого мода, но всё равно отписывать тут свои проблемы. Не нужны советы, сам с усам? Ну так и играй молча, не отвлекай людей своими проблемами.
Тебя кто-то заставляет заискивать? Или я этого как-то потребовал? Кто тут не разобрался в проблеме - это вопрос. Тебе советы дельные дают знающие люди, в том числе и автор данного мода, а ты от них отмахиваешься - ну так и не спрашивай больше ни о чём, играй сам и не морочь людям головы. Вот что я тебе говорю.
Цитатаfedorv ()
твой опыт и награды форумянина
Мне плевать на награды и опыт форумчанина мне также нигде не упирался. Для меня истина дороже каких-то форумных наград... Такое заявлять - это просто смешно. Никогда не стремился и не стремлюсь к каким-то наградам...
Цитатаfedorv ()
не знаю сути либо не встревай
Интересно, очень интересно. То есть я у тебя должен разрешения спрашивать - писать что-либо в данной теме или нет?
Сообщение отредактировал monk - Четверг, 21.11.2013, 07:24
Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll command line Executing config-script "user.ltx"... [c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Player name in registry is empty! (InstallUserName) * [win32]: free[2011836 K], reserved[14020 K], committed[71232 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[11176 K], process heap[1664 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[5796 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "user.ltx"... Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_default.ltx"... [c:\program files\gsc world publishing\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_default.ltx] successfully loaded. ! Unknown command: r2_sun_far [c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32768 kb, 2428 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:DC4]: NVIDIA GeForce GTS 450 * GPU driver: 6.14.12.6101 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 1508 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * SSample: 1280x768 * SSample: enabled - r__tf_aniso 4 - r1_tf_mipbias 0. Starting engine... ! Player name in registry is empty! (InstallUserName) Loading DLL: xrGameSpy.dll ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! 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ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1280x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [93 ms] "c:\program files\gsc world publishing\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 101497 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 8944 ms * [prefetch] memory: 0Kb ! Player name in registry is empty! (InstallUserName) * phase time: 9003 ms * phase cmem: 92415 K Сервер: Старт... ! Cannot find saved game :>start_game_callback called ! Cannot find saved game :>fill_phrase_table ! Cannot find saved game :>hwm_timers:init:> ! Cannot find saved game :>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ! Cannot find saved game :>initializing mod: build: -1 +game mode ! Cannot find saved game :>videomode=[1280x768] ! Cannot find saved game :>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ! Cannot find saved game :>game_start: mod: v3.2 rc.33.0(130809)+game mode ! Cannot find saved game :>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ! Cannot find saved game :>* Инициализация_модулей_секции=[option_modules](2),_Метод=[nil]: ! Cannot find saved game :>* Модуль(01/00)= hwm_options <~_ИНИЦИАЛИЗИРОВАН_!:<-o-> * Log file has been saved successfully! ! Cannot find saved game :>* Модуль(02/01)= ogsm_options <~_ИНИЦИАЛИЗИРОВАН_!:<-o-> * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * phase time: 688 ms * phase cmem: 79309 K Сервер: Загрузка симуляции жизни... * phase time: 2 ms * phase cmem: 79309 K Загрузка "Администратор_autosave.sav"... * Loading spawn registry... * 11735 spawn points are successfully loaded * Loading objects... * 27140 objects are successfully loaded * Game Администратор_autosave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\Администратор_autosave.sav' (5.915s) * phase time: 5915 ms * phase cmem: 143201 K Сервер: Соединение... * phase time: 44 ms * phase cmem: 143261 K Клиент: Соединение с localhost... * client : connection accepted - <> * phase time: 11 ms * phase cmem: 143294 K Открытие потока... * phase time: 7 ms * phase cmem: 143294 K Загрузка формы объектов... * phase time: 3738 ms * phase cmem: 228263 K Шейдеры... * phase time: 305 ms * phase cmem: 229390 K Геометрия... * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65506 verts, 2047 Kb * [Loading VB] 30586 verts, 955 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65504 verts, 2047 Kb * [Loading VB] 65517 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 1195 verts, 37 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 34422 verts, 1075 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 812169 indices, 1586 Kb * phase time: 646 ms * phase cmem: 229618 K Пространства... * phase time: 56 ms * phase cmem: 233585 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 9394 v(20), 5002 p * [DETAILS] Batch(61), VB(183K), IB(29K) * phase time: 52 ms * phase cmem: 233649 K Секторы и порталы... * Loading HOM: c:\program files\gsc world publishing\s.t.a.l.k.e.r. - clear sky\gamedata\levels\agroprom\level.hom * phase time: 29 ms * phase cmem: 233987 K Загрузка ИИ объектов... * phase time: 2 ms * phase cmem: 233987 K Клиент: Создание... * phase time: 1 ms * phase cmem: 233987 K Текстуры... * t-report - base: 1050, 516843 K * t-report - lmap: 12, 12289 K * phase time: 4384 ms * phase cmem: 277425 K Синхронизация... * phase time: 20 ms * phase cmem: 277425 K * [win32]: free[703544 K], reserved[201252 K], committed[1192292 K] * [ D3D ]: textures[572347 K] * [x-ray]: crt heap[277393 K], process heap[663031 K], game lua[83515 K], render[217 K] * [x-ray]: economy: strings[18600 K], smem[1026 K] * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! 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Даже не знаю что делать. И чем ещё может быть связано?
Кому надо отдавать Кейс который "мы" забираем на базе бандитов (в ангаре). и вот еще вопрос, что за черный круг вокруг гг (тень на асфальте)? Такое ощущение что он под облаком каким то бегает или колпаком.... Очень напрягает...
что бы убрать круг, нужно переустановить игру полностью. Как вариант - можно удалить файл игровых настроек: c:\Users\Public\Documents\STALKER-STCS\user.ltx