S.T.A.L.K.E.R. Call of Chernobyl - это фриплейный мод состоящий из локаций всех трех частей S.T.A.L.K.E.R. Основными изменениями являются: - переработанные локации за авторством Bangalore и Borovos - переделанный AI за авторством Alundaio - полностью измененная погода - переработана система работы gulag - измененный A-Life - полностью заселенные уровни
Thanks for this thread & comments on youtube (graveyard trailer).
Sorry if i can not speak in Russian.
About Call of Chernobyl project: At the beginning, the project was to create a map pack based on GSC levels with a full free alife. This mod could be a resource for others moders.
With the time, this one go to be a standalone freeplay mod. The player can select the faction at the start, choose random quests to make money, travel in all the Zone without restriction.
Bangalore & Alundaio (alias Revolucas) did a great work to add levels with a great alife (npc are trading as example). Of course, words can not show the quality of alife. It's really dynamic.
About my work, I edited few places from GSC levels and i'm creating my own ones during free time.
About your comments:
Someone can help me to translate this please? I have problem to understand it with googletranslator:
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Локаций из пака Кости или из модов не будет?
About this one:
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вопрос: обычный ацдц для распаковки ол спауна будет работать?
Bangalore planed to share all resources after the mod release (rawdata folder with all object and scene saves).
To finish, i want to add special thanks for Den Stash. Thank you guy, for all your work, for sharing your tools & tutorials!
This is few example of my work (current or past):
Сообщение отредактировал Borovos - Пятница, 28.11.2014, 02:04
Borovos, thank you for responding! About comments:
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Локаций из пака Кости или из модов не будет?
It's talking about old map pack on the SoC from Kostya V, here you can see a list of locations http://stalkerportaal.ru/load....-0-1277 Thank you for your work and good luck!
Сообщение отредактировал SamOzero - Пятница, 28.11.2014, 15:53
It's talking about old map pack on the SoC from Kostya V, here you can see a list of locations
Right, i worked on it in the past for my first cancelled project. But no, we doesn't plan to use maps from Kostyan's pack yet. Maybe I'll use the NC project level in future (for a second release as example), i don't know. I need time.
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Here is talking 'bout specialized programm to unpacking the all.spawn
About the all.spawn & acdc.pl, we are using xrai.exe & universal acdc.pl too. Don't forget it, CoC mod will be a base of work for others.
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Borovos, Hello, I have a question - do you work alone?
Yes, I'm working alone on 3DS Max & i'm learning by myself. I'm always a beginner, i'm amazed when I see all the work from Russian community like Frozen Zone project.
We are two guys who are working on level design. Bangalore is my teacher since several years. Without him, i never started the level editor.
Finally, we are a small team of developers. In fact, it's more like friends who are working on the same thing that a real team. The real life is the priority for us, no deadline, no pressure... we do all that we can do during free time, not more.
No storyline. It's like the old SoC mod : FreePlay Start by Xiani.
About this video, the second pseudogiant target the player and follow him to the next level. This is a random event. If you want to escape enemy, it can chase you from a level to another one.
А это наверно будет классный мод. Присутствуют все локации и заселены. Лучше бы в разделе модификаций опубликовали этот мод. Когда выйдет обязательно скачаю
Странное положение рук и бинокля - как будто ГГ носит бинокль перед собой на вытянутых руках.
Совершенно корявый час ( а может и не один) погоды. 1. Закат (рассвет) на скайбоксе прямо перед нами и туда же "смотрит" тень от дерева стоящего слева от ГГ. Значит солнце позади нас 2. Соотношение RGB в освещении сцены совершенно не естественное - как будто на другой планете.
А вообще соглашусь с
ЦитатаSTALKER_U3_3OHbI ()
Бродить по вдоволь изученным уровням не интересно.
Сколько лет прошло после трилогии а новых локаций оч. мало.