В данной теме вы можете задавать любые вопросы касательно S.T.A.L.K.E.R. моддинга.
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Предварительно просматривайте раздел. Ответ на ваш вопрос может быть там.
В своем вопросе указывайте платформу моддинга - Тень Чернобыля, Чистое небо или Зов Припяти.
1. Какая стоит игра, с каким патчем? 2. Какой мод, версия мода? 3. Что правили своими ручками? 4. Конфиг компа. 5. Лог вылета и последние 25 строк (помещать под спойлер).
Структура папок и файлов в корневом каталоге игры:
...\S.T.A.L.K.E.R\gamedata\anims – папка содержит исполнительные файлы эффектов (например от ПНВ).
...\S.T.A.L.K.E.R\gamedata\config – папка содержит основные конфигурационные файлы (т. е. большинство настроек игры)
...\S.T.A.L.K.E.R\gamedata\meshes – содержит модели игровых предметов и персонажей...
...\S.T.A.L.K.E.R\gamedata\scripts – папка со скриптами (рабочими файлами содержащими в себе наборы функций) – основная папка, отвечающая за ответные действия игры и действия производимых игроком в игре.
...\S.T.A.L.K.E.R\gamedata\shaders – папка содержит в себе конфигурационные файлы шейдеров.
...\S.T.A.L.K.E.R\gamedata\sounds – здесь находятся все звуки игры (разложены по своим каталогам и папкам)
...\S.T.A.L.K.E.R\gamedata\spawns – содержит файл спавна – очень важный файл – не трогать без нужды!!!
...\S.T.A.L.K.E.R\gamedata\textures – содержит разложенные по каталогам и папкам текстуры используемые в игре.
Теперь разберем папки в каталоге «config»
...\S.T.A.L.K.E.R\gamedata\config\creatures - содержит массу конфигурационных файлов, в основном отвечающих за взаимодействие Главного героя игры (в дальнейшем ГГ) и прочего окружения в игре и ТТХ самого ГГ.
...\S.T.A.L.K.E.R\gamedata\config\gameplay – содержит конфиг. файлы персонажей игры (НПС) отвечающие за внешний вид, статус, снаряжение. Файлы: character_desc_ххх (где ххх – название локации) и character_desc_general (отвечает за зомбированного персонажа). Также содержит файлы диалогов и профилей НПС.
…\S.T.A.L.K.E.R\gamedata\config\misc – конфиг.файлы торговцев (папки с именами торговцев), артефактов, брони, квестовых предметов, уникальных предметов, файл отвечающий за награды за автозадания, файл эффектов (алкоголизма, ранения, ПНВ и прочих)...
…\S.T.A.L.K.E.R\gamedata\config\mp – среди прочих содержит важный файл mp_ranks – отвечающий за выпадение оружия и патронов из рук ГГ и НПС – без прописывания добавляемого в игру оружия в этот файл при выпадении нового оружия из рук ГГ\НПС будут следовать вылеты.
…\S.T.A.L.K.E.R\gamedata\config\text\rus – содержит файлы описаний всего и вся находящегося в игре (брони, артефактов, оружия, предметов и прочего).
…\S.T.A.L.K.E.R\gamedata\config\weapons – содержит конфиг.файлы оружия и боеприпасов используемых в игре.
…\S.T.A.L.K.E.R\gamedata\config\weathers – содержит конфиг.файлы настройки погоды на локациях.
Теперь немного подробнее о файлах.
...\S.T.A.L.K.E.R\gamedata\config\misc:
Папка shop_ххх (ххх – имя торговца) – содержит конфиг.файлы ассортимента торговца.
outfits – содержит секции конфигов костюмов.
artefacts - содержит секции конфигов артефактов.
items - содержит секции конфигов предметов.
monster_items - содержит секции конфигов частей монстров
postprocess - содержит секции конфигов пост. процессов (например: ПНВ).
quest_items - содержит секции конфигов квестовых предметов.
task_manager - содержит секции наград за автоквесты.
unique_items - содержит секции конфигов уникального оружия и костюмов.
У кого есть желание, создать FAQ по основным вопросам моддинга - обращаемся в ЛС.
Никто не знает с чем может быть сзязано то, что ЧН зависает каждые 5 минуты в одном моде? Вот такой же лог.
! Invalid ogg-comment version, file: c:\program files\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\sounds\music\war6b.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [279 ms] * MEMORY USAGE: 93196 K * End of synchronization A[1] R[1] ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! 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ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [300 ms] "c:\program files\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 103123 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 6523 ms * [prefetch] memory: 0Kb ! Player name in registry is empty! (InstallUserName) * phase time: 6583 ms * phase cmem: 94040 K Сервер: Старт... ! Cannot find saved game :>start_game_callback called ! Cannot find saved game :>fill_phrase_table ! Cannot find saved game :>hwm_timers:init:> ! Cannot find saved game :>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ! Cannot find saved game :>initializing mod: build: -1 +game mode ! Cannot find saved game :>videomode=[1280x720] ! Cannot find saved game :>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ! Cannot find saved game :>game_start: mod: v3.2 rc.33.0(130809)+game mode ! Cannot find saved game :>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ! Cannot find saved game :>* Инициализация_модулей_секции=[option_modules](2),_Метод=[nil]: ! Cannot find saved game :>* Модуль(01/00)= hwm_options <~_ИНИЦИАЛИЗИРОВАН_!:<-o-> * Log file has been saved successfully! ! Cannot find saved game :>* Модуль(02/01)= ogsm_options <~_ИНИЦИАЛИЗИРОВАН_!:<-o-> * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! 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* Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved successfully! * Log file has been saved succ
Подскажите, если не трудно.
Сообщение отредактировал Enclave - Понедельник, 18.11.2013, 23:06
[error]Expression : 0 [error]Function : CUICellContainer::FindFreeCell [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\ui\UIDragDropListEx.cpp [error]Line : 508 [error]Description : there are no free room to place item
ROD23 если знаешь,какой ствол косячный,то посмотри в его конфигах строчки slot (слот оружия), inv_grid_width(длина иконки,если не ошибаюсь) и inv_grid_height(высота иконки,если тоже не ошибаюсь).