Аdmin
Четверг, 28.07.2011, 14:26 | Сообщение # 1
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Разработчик: GSC Game WorldВерсия: 0.4 (SoC) от 14 мая 2007 года
Изначально выпущен для поддержки маппинга к мультиплееру игры, в связи с чем не содержит компилятора
xrAI , необходимого для сборки уровней к одиночной игре. Однако, за исключением отсутствия
xrAI , это тот же инструментарий, что использовался для разработки
ТЧ . Функциональность входящих в него программ не урезана. Позволяет работать с уровнями
(LE) , импортом и настройкой моделей
(AE) , шейдерами
(SE) и библиотекой партикл-эффектов
(PE) , а также рядом более мелких областей.
Стандарт де-факто для разработки крупных модов. Позволяет работать под ЧН и ЗП при использовании сторонних версий
xrAI .
Патч 1 от Neo][ и Haron
v0.4 от 4 ноября 2009 года: • Восстановлены опции xrLC
v0.3 от 16 февраля 2009 года: • Исправлена неработоспособность Actor Editor
• Исправлен ряд проблем с совместимостью
v0.2i (внутренняя тестовая версия): • Исправлен баг с отображением detail objects (травы в Level Editor)
• Исправлено отсутствие демо-объектов в Shader Editor
• Обновлен ряд библиотек:
• Bugtrap.dll (до версии 1.2.2654.37769)
• cc3260mt.dll (до версии 6.0.1.0)
• Borlndmm.dll (до версии 7.0.4.453)
• FreeImage.dll (до 3.10.0.0)
• LWO.dll (поддерживается LightWave 7.x+)
v0.1 от 17 мая 2007 года: • Исправлен баг со свойствами spawn element, где открывалось окно выбора LightAnims вместо визуала
Патчи 2, 3 и 4 от K.D
• Отключена оптимизация мешей скелетных моделей при экспорте в *.ogf (аналогично HQ Geometry в AE X-Ray SDK CoP):
• Исправление вылета при построении уровня на стадии Merge LOD textures.
Ошибка возникала из-за большого количества лод-объектов на локации (>128). Они просто не вмещались на текстуру 2048х2048. Теперь текстура будет увеличена до нужных размеров и соответственно лодов можно будет ставить намного больше.
• Исправлено отсутствие окошка выбора файлов при добавлении анимаций на Windows Vista/7 и выше. Должны заработать и другие проблемные окошки.
Внимание! Actor Editor должен запускаться с исправлением ACT на XPFileDialog (
см. статью Устранение несовместимости X-Ray SDK SoC с Windows )
Патч 5 от Real Wolf
• Снято ограничение по добавлению большого количества моделей на сцену за один раз (через Multiple Append и т.п.). В оригинале было максимально 32 модели.
1. Скачайте по одной из доступных ссылок: X-Ray SDK SoC, а также Патч 1, Патч 2, Патч 3, Патч 4 и Патч 5.
2. Запустите файл инсталлятора xray-sdk-setup-v0.4, и установите SDK в удобную для вас директорию.
ВНИМАНИЕ! Путь к директории не должен содержать пробелов, иначе при работе с SDK будет происходить вылет.
3. Запустите *.exe-файл инсталлятора первого патча, и установите его в корневую директорию X-Ray SDK SoC.
4. Установите
X-Ray AI Compiler SoC .
5. Файл
xrECoreB.dll второго патча, переместите с заменой в директорию:
X-Ray_SDK_SoC/level_editor/bins .
6. Файл
LevelEditor.exe третьего патча, переместите с заменой в директорию:
X-Ray_SDK_SoC/level_editor/bins .
7. Файл
xrCoreB.dll четвертого патча, переместите с заменой в директорию:
X-Ray_SDK_SoC/level_editor/bins .
8. Файл
xrEPropsB.dll пятого патча, переместите с заменой в директорию:
X-Ray_SDK_SoC/level_editor/bins .
9. Распакуйте игровые архивы ТЧ и переместите полученную папку
gamedata с заменой в директорию
X-Ray_SDK_SoC/level_editor .
10. Если ваша версия Windows выше XP, обязательно
устраните несовместимость X-Ray SDK SoC с Windows или установите современную совместимую версию
X-Ray SDK SoC 2014 Edition .
Четверг, 28.07.2011, 14:26
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The Zone Project
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21.07.2012
Jargon , держи
Are you sure to build level? - Yes. Building started... Capturing unused face... *ERROR: Scene has '206661' non associated face! - scene object: 'levels\k03_milrad\k03_milrad_terrain' [O:'levels\k03_milrad\k03_milrad_terrain', M:''] - scene object: 'levels\k03_milrad\k03_milrad_terrain' [O:'levels\k03_milrad\k03_milrad_terrain', M:''] - scene object: 'levels\k03_milrad\k03_milrad_terrain' [O:'levels\k03_milrad\k03_milrad_terrain', M:''] - scene object: 'levels\k03_milrad\k03_milrad_part0688_0000' [O:'levels\k03_milrad\k03_milrad_part0688', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0688_0001' [O:'levels\k03_milrad\k03_milrad_part0688', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0688_0002' [O:'levels\k03_milrad\k03_milrad_part0688', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0688_0003' [O:'levels\k03_milrad\k03_milrad_part0688', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0688_0004' [O:'levels\k03_milrad\k03_milrad_part0688', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0688_0005' [O:'levels\k03_milrad\k03_milrad_part0688', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0673_0000' [O:'levels\k03_milrad\k03_milrad_part0673', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0673_0001' [O:'levels\k03_milrad\k03_milrad_part0673', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0680_0000' [O:'levels\k03_milrad\k03_milrad_part0680', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0800_0000' [O:'levels\k03_milrad\k03_milrad_part0800', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0802_0000' [O:'levels\k03_milrad\k03_milrad_part0802', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0825_0000' [O:'levels\k03_milrad\k03_milrad_part0825', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0825_0001' [O:'levels\k03_milrad\k03_milrad_part0825', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0825_0002' [O:'levels\k03_milrad\k03_milrad_part0825', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0825_0003' [O:'levels\k03_milrad\k03_milrad_part0825', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0825_0004' [O:'levels\k03_milrad\k03_milrad_part0825', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0915_0000' [O:'levels\k03_milrad\k03_milrad_part0915', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0915_0001' [O:'levels\k03_milrad\k03_milrad_part0915', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0915_0002' [O:'levels\k03_milrad\k03_milrad_part0915', M:'е'] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_average\farm\farm_06' [O:'buildings\building_average\farm\farm_06', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'buildings\building_small\village\hata_19_damage' [O:'buildings\building_small\village\hata_19_damage', M:''] - scene object: 'props\objects\musor\trash_btr_br' [O:'props\objects\musor\trash_btr_br', M:''] - scene object: 'trees\new_trees\trees_drop_1_01' [O:'trees\new_trees\trees_drop_1_01', M:''] - scene object: 'trees\new_trees\trees_drop_1_01' [O:'trees\new_trees\trees_drop_1_01', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'buildings\building_small\bus_stop\bus_stop_04' [O:'buildings\building_small\bus_stop\bus_stop_04', M:''] - scene object: 'levels\k03_milrad\k03_milrad_part0827_0000' [O:'levels\k03_milrad\k03_milrad_part0827', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0827_0001' [O:'levels\k03_milrad\k03_milrad_part0827', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0827_0002' [O:'levels\k03_milrad\k03_milrad_part0827', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0827_0003' [O:'levels\k03_milrad\k03_milrad_part0827', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0827_0004' [O:'levels\k03_milrad\k03_milrad_part0827', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0827_0005' [O:'levels\k03_milrad\k03_milrad_part0827', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0827_0006' [O:'levels\k03_milrad\k03_milrad_part0827', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0827_0007' [O:'levels\k03_milrad\k03_milrad_part0827', M:'е'] - scene object: 'levels\k03_milrad\k03_milrad_part0827_0008' [O:'levels\k03_milrad\k03_milrad_part0827', M:'е'] - scene object: 'fence\crete\fence_crete_03' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0000' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0000' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0001' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0001' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0002' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0002' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0003' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0003' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0005' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0005' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0006' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0006' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0007' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0007' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'doors\all_gate\gate_03' [O:'doors\all_gate\gate_03', M:''] - scene object: 'doors\all_gate\gate_03' [O:'doors\all_gate\gate_03', M:''] - scene object: 'doors\all_gate\gate_03' [O:'doors\all_gate\gate_03', M:''] - scene object: 'doors\all_gate\gate_03' [O:'doors\all_gate\gate_03', M:''] - scene object: 'doors\all_gate\gate_03' [O:'doors\all_gate\gate_03', M:''] - scene object: 'fence\crete\fence_crete_03_0004' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0004' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0008' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0008' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0009' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0009' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0010' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0010' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0011' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'fence\crete\fence_crete_03_0011' [O:'fence\crete\fence_crete_03', M:''] - scene object: 'army\army_towers\army_tower_05' [O:'army\army_towers\army_tower_05', M:''] - scene object: 'army\army_towers\army_tower_05' [O:'army\army_towers\army_tower_05', M:''] - scene object: 'sliv\jip\bar_stalker_woter_0001' [O:'sliv\jip\bar_stalker_woter', M:''] - scene object: 'sliv\jip\bar_stalker_woter_0000' [O:'sliv\jip\bar_stalker_woter', M:''] - scene object: 'sliv\jip\bar_stalker_woter_0002' [O:'sliv\jip\bar_stalker_woter', M:''] - scene object: 'sliv\jip\bar_stalker_woter_0003' [O:'sliv\jip\bar_stalker_woter', M:''] - scene object: 'fence\crete\fence_crete_01' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0000' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0001' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0002' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0003' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'levels\k03_milrad\k03_milrad_part0906_0000' [O:'levels\k03_milrad\k03_milrad_part0906', M:'е'] - scene object: 'fence\crete\fence_crete_01_0006' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'doors\all_gate\gate_07_a' [O:'doors\all_gate\gate_07_a', M:''] - scene object: 'doors\all_gate\gate_07_b' [O:'doors\all_gate\gate_07_b', M:''] - scene object: 'fence\crete\fence_crete_01_0007' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0008' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0009' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0010' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0011' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0012' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0013' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0014' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0015' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0016' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0017' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0018' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0019' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0020' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0021' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0022' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0023' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'buildings\building_small\small_22' [O:'buildings\building_small\small_22', M:''] - scene object: 'fence\crete\fence_crete_01_0004' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'fence\crete\fence_crete_01_0005' [O:'fence\crete\fence_crete_01', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'buildings\building_average\barracks\barrack_04\barack_04_all' [O:'buildings\building_average\barracks\barrack_04\barack_04_all', M:''] - scene object: 'levels\k03_milrad\k03_milrad_part0906_0001' [O:'levels\k03_milrad\k03_milrad_part0906', M:'е'] - scene object: 'props\objects\musor\blockpost_1' [O:'props\objects\musor\blockpost_1', M:''] - scene object: 'props\objects\musor\blockpost_1_0000' [O:'props\objects\musor\blockpost_1', M:''] - scene object: 'props\objects\musor\trash_gaz66_01' [O:'props\objects\musor\trash_gaz66_01', M:''] - scene object: 'props\objects\musor\trash_uazik_01' [O:'props\objects\musor\trash_uazik_01', M:''] - scene object: 'props\objects\musor\trash_niva_03' [O:'props\objects\musor\trash_niva_03', M:''] - scene object: 'props\objects\musor\trash_zilok_4' [O:'props\objects\musor\trash_zilok_4', M:''] - scene object: 'props\objects\musor\trash_zil_130_4' [O:'props\objects\musor\trash_zil_130_4', M:''] - scene object: 'props\objects\musor\trash_uazik_02' [O:'props\objects\musor\trash_uazik_02', M:''] - scene object: 'trees\new_trees\trees_urod_1_01' [O:'trees\new_trees\trees_urod_1_01', M:''] - scene object: 'trees\new_trees\trees_urod_1_01' [O:'trees\new_trees\trees_urod_1_01', M:''] - scene object: 'trees\new_trees\trees_urod_1_01_0000' [O:'trees\new_trees\trees_urod_1_01', M:''] - scene object: 'trees\new_trees\trees_urod_1_01_0000' [O:'trees\new_trees\trees_urod_1_01', M:''] - scene object: 'trees\new_trees\trees_urod_1_06' [O:'trees\new_trees\trees_urod_1_06', M:''] - scene object: 'trees\new_trees\trees_urod_1_06' [O:'trees\new_trees\trees_urod_1_06', M:''] - scene object: 'trees\new_trees\trees_urod_1_03_0000' [O:'trees\new_trees\trees_urod_1_03', M:''] - scene object: 'trees\new_trees\trees_urod_1_03_0000' [O:'trees\new_trees\trees_urod_1_03', M:''] - scene object: 'props\objects\army_base\prop_army_base_03' [O:'props\objects\army_base\prop_army_base_03', M:''] - scene object: 'buildings\building_average\garage\garage_05' [O:'buildings\building_average\garage\garage_05', M:''] Validation FAILED! ERROR: Validation failed. Invalid scene.
Добавлено (29.09.2012, 11:23) --------------------------------------------- Больше нет ничего
Суббота, 29.09.2012, 11:23
Статус :
Сообщений :
666
Регистрация :
21.07.2012