Всем привет а почему не работает функция приказать атаковать??????
Добавлено (26.02.2015, 11:24) --------------------------------------------- warwer, да уже все сделал просто не туда скрипт кидал)))) а ты не знаешь почему не работает функция приказать атоковать???
Задействовал предоставленный вами минификс. Ранее мной указанный вылет как рукой сняло, и не пришлось даже ничего переигрывать. Уже прошёл достаточно далеко вперёд по сюжету. Хочу отметить так же что представлен он был в очень даже краткие сроки за что выражаю так же признательность его автору. Что касается других неудобств во время прохождения мода - они не критичны, бывают достаточно редко и в основном лечатся переигрыванием с предыдущих сохранений, на этот раз на пример помогло изменить набор действий: в игре группировка Нейтралы в которой я не состою набрала численность в примерно 320 единиц, и после оказанной мной ей помощи в захвате точки на кордоне под контролем Мародёров, через фиксированное время происходил этот вылет. Опять же - я решил обойтись без этого просто перейдя на другую локацию, в итоге по прохождению этого же количества времени в игре и при возврате обратно на кордон вылетов больше небыло.
А в плане самого игрового процесса и реализации идей в моде всё очень даже неплохо, довольно приятный сюжет и задумка, в том числе с группировкой Прах получилось весьма интересно. Из неудобств в этой области для меня составляет только невозможность выйти из группировки Чистое Небо, и на пример вступить в Наёмники или на худой конец просто остаться вне группировки, они же по умолчанию как я понял враги, я даже не знаю предусмотрена ли такая функция как вступление в Наёмники в этом моде так как единый ГИД по прохождению в печатном виде я так и не нашёл... Гораздо легче проходить моды к котором уже готово прохождение в печатном виде, а мне тут приходится все ответы искать в поисковике когда что-то непонятно, или чего-то не найти. В итоге в игре я такой нетипичный Чистонебовец в экипировке Наёмника регулярно зависающий на пятой точке в поисках решения вопросов в интернете...
если после войны на болотах выйти через Южный хутор с проводником, то ГГ будет Наёмником.
ЦитатаJokVader ()
Гораздо легче проходить моды к котором уже готово прохождение в печатном виде
я, никогда не собирался его писать. Считаю, что это дело игроков - при желании. Кстати, туторы есть в инете, кажется и на этом форуме. Есть видео прохождения на ютубе.
если после войны на болотах выйти через Южный хутор с проводником, то ГГ будет Наёмником.
Так у меня после полного захвата Болот почему то проводник ЧН на Южном хуторе предлагает вести только по Болотам, фраза о переходе на Кордон отсутствует. А в оригинале конечно, так и выходил - по его помощи. С чем это может быть связано?
А после возвращения с подземелий Агропрома и получения награды у Крылова через некоторое время на локации Агропром происходит стабильное зависание. Пробовал сейчас перепройти - выполнить задание Сейфа и поговорить с Поводырём сразу перед походом на Агропром, задание Андроса на поиск двух кейсов и ключа к ним, поговорил с Клыком в подземке. Всё равно результат тот-же. Можно успеть унести ноги с локации и тогда ничего не зависнет, однако при возвращении на неё обратно неизбежно зависание без какого то конкретного лога... А Клык же ещё вроде говорил что к нему придётся возвращаться по сюжету. В итоге игра становится на мёртвую точку. На амк-форуме кто-то сообщал что такое происходит во фриплее, а я вообще ещё только к Сахарову собирался, и в Долг не вступал. Выполнил пару побочных заданий для Долга, может из-за этого? Посоветуйте как проходить что бы не зависло, если поможет могу сохранение скинуть.
Сообщение отредактировал JokVader - Суббота, 28.02.2015, 23:59
Горох, если смотреть так: Начало- v3.2 RC и сейчас- 3.2 full, то скорее всего, что мод в финальной версии. И информации о том, что будет что-то дорабатываться- нет. Да и что еще дорабатывать то? Один из стабильных модов на ЧН.
Новая версия мода будет. Даже если не успею её доделать, выложу сделанное...
warwer
спасибо за Труды - добрый человек! Мод отличный и интересный))) Особливо как персы ключевые стоят, да и всё на уровне: диалоги, задания. Много раз переигрывал, а Пошука каждый раз по новой ищу))). Одно слово: погран.служба СССР!
Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 command line Executing config-script "user.ltx"... [c:\users\public\documents\stalker-stcs\;abbreviation\user.ltx] successfully loaded. Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[4060812 K], reserved[52540 K], committed[80888 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[11218 K], process heap[675 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[5796 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Динамики (SB X-Fi Xtreme Audio) SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no] 3. Динамики (SB X-Fi Xtreme Audio), Spec Version 1.1 (default) eax[4] efx[no] xram[no] 4. Realtek Digital Output(RCA) (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no] 5. Интерфейс цифрового звука (SB X-Fi Xtreme Audio), Spec Version 1.1 eax[4] efx[no] xram[no] 6. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no] Executing config-script "user.ltx"... Executing config-script "d:\program files\gsc world publishing\s.t.a.l.k.e.r. - hardwar 3.2\gamedata\configs\rspec_extreme.ltx"... [d:\program files\gsc world publishing\s.t.a.l.k.e.r. - hardwar 3.2\gamedata\configs\rspec_extreme.ltx] successfully loaded. [c:\users\public\documents\stalker-stcs\;abbreviation\user.ltx] successfully loaded. SOUND: Selected device is Динамики (SB X-Fi Xtreme Audio) * sound: EAX 2.0 extension: present * sound: EAX 2.0 deferred: present * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti * GPU driver: 9.18.13.4411 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4034 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! ALife simulator has not been started yet ! 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Цитатаwarwer ()
хорошо бы. Где нибудь недалеко от места вылета и небольшое описание. Что установлено?
Установлено 1)Чистое Небо с лицензионного диска; 2)Патчи до версии 1.510; 3)NoDVD для 1.510 4)HWM_3.2_RC_full 5)HWM_3.2_RC_fix_3 6)HWM_3.2_RC_fix_2015_01_30