В данной теме вы можете задавать любые вопросы касательно S.T.A.L.K.E.R. моддинга
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1. Какая стоит игра, с каким патчем? 2. Какой мод, версия мода? 3. Что правили своими ручками? 4. Лог вылета и последние 25 строк (помещать под спойлер).
Структура папок и файлов в корневом каталоге игры:
...\S.T.A.L.K.E.R\gamedata\anims – папка содержит исполнительные файлы эффектов (например от ПНВ).
...\S.T.A.L.K.E.R\gamedata\config – папка содержит основные конфигурационные файлы (т. е. большинство настроек игры)
...\S.T.A.L.K.E.R\gamedata\meshes – содержит модели игровых предметов и персонажей...
...\S.T.A.L.K.E.R\gamedata\scripts – папка со скриптами (рабочими файлами содержащими в себе наборы функций) – основная папка, отвечающая за ответные действия игры и действия производимых игроком в игре.
...\S.T.A.L.K.E.R\gamedata\shaders – папка содержит в себе конфигурационные файлы шейдеров.
...\S.T.A.L.K.E.R\gamedata\sounds – здесь находятся все звуки игры (разложены по своим каталогам и папкам)
...\S.T.A.L.K.E.R\gamedata\spawns – содержит файл спавна – очень важный файл – не трогать без нужды!!!
...\S.T.A.L.K.E.R\gamedata\textures – содержит разложенные по каталогам и папкам текстуры используемые в игре.
Теперь разберем папки в каталоге «config»
...\S.T.A.L.K.E.R\gamedata\config\creatures - содержит массу конфигурационных файлов, в основном отвечающих за взаимодействие Главного героя игры (в дальнейшем ГГ) и прочего окружения в игре и ТТХ самого ГГ.
...\S.T.A.L.K.E.R\gamedata\config\gameplay – содержит конфиг. файлы персонажей игры (НПС) отвечающие за внешний вид, статус, снаряжение. Файлы: character_desc_ххх (где ххх – название локации) и character_desc_general (отвечает за зомбированного персонажа). Также содержит файлы диалогов и профилей НПС.
…\S.T.A.L.K.E.R\gamedata\config\misc – конфиг.файлы торговцев (папки с именами торговцев), артефактов, брони, квестовых предметов, уникальных предметов, файл отвечающий за награды за автозадания, файл эффектов (алкоголизма, ранения, ПНВ и прочих)...
…\S.T.A.L.K.E.R\gamedata\config\mp – среди прочих содержит важный файл mp_ranks – отвечающий за выпадение оружия и патронов из рук ГГ и НПС – без прописывания добавляемого в игру оружия в этот файл при выпадении нового оружия из рук ГГ\НПС будут следовать вылеты.
…\S.T.A.L.K.E.R\gamedata\config\text\rus – содержит файлы описаний всего и вся находящегося в игре (брони, артефактов, оружия, предметов и прочего).
…\S.T.A.L.K.E.R\gamedata\config\weapons – содержит конфиг.файлы оружия и боеприпасов используемых в игре.
…\S.T.A.L.K.E.R\gamedata\config\weathers – содержит конфиг.файлы настройки погоды на локациях.
Теперь немного подробнее о файлах.
...\S.T.A.L.K.E.R\gamedata\config\misc:
Папка shop_ххх (ххх – имя торговца) – содержит конфиг.файлы ассортимента торговца.
outfits – содержит секции конфигов костюмов.
artefacts - содержит секции конфигов артефактов.
items - содержит секции конфигов предметов.
monster_items - содержит секции конфигов частей монстров
postprocess - содержит секции конфигов пост. процессов (например: ПНВ).
quest_items - содержит секции конфигов квестовых предметов.
task_manager - содержит секции наград за автоквесты.
unique_items - содержит секции конфигов уникального оружия и костюмов.
Ostryak, Ты сам хоть видишь, что написал: [logic] active = mob_remark
[mob_remark] игнор до первой атаки всегда игнор Выбери, что-то одно.
ЦитатаOstryak ()
friendly = true braindead = true не на всех мутантах работает...
Не мутантах, а схемах. К примеру braindead не работает в [mob_home].
Добавлено (06.06.2016, 04:04) --------------------------------------------- До этого, при сборке графы, aiwaper выдавал ошибку с координатами косяка (правда поинты были под сеткой). Сейчас же, встречаю их между сеткой, над сеткой и без сетки, а в логе координаты не отображаются. Это дело можно, как то вывести в лог? Или придётся все в ручную искать?
И: val_grafpoint_0051 стоит между 2 нодами, ствалю новый графтпоинт и сдк его именует val_grafpoint_0000, имена графпоинтов имеют значения для движка, или они должны быть последовательными? val_grafpoint_0174 следующая val_grafpoint_0452 -- Это допустимо?
val_grafpoint_0174 следующая val_grafpoint_0452 -- Это допустимо?
Хоть миллён. Допустимо.
Добавлено (06.06.2016, 08:39) --------------------------------------------- Не очень долго работаю с ЗП, поэтому спрошу: есть смарт с собачками. Как сделать их подспавн после смерти? Было 5 собак, убил я, например, 3, как сделать, чтобы они через сколько-то времени подспавнились новые?
War__Machine, ощущение, будто время исполнения оригинальной анимации осталось прежним... Новая анимация сыграла, и тащит за собой кусок времени. (Догадки, сам не очень разбираюсь)
Сообщение отредактировал DеXter - Понедельник, 06.06.2016, 10:49
War__Machine, Тогда значит уважаемый DеXter, прав и анимация по времени не изменилась (по количеству фреймов могла стать меньше) и видимо остался хвост в конце активных манипуляций скелетом.
Сообщение отредактировал denis2000 - Понедельник, 06.06.2016, 13:14
denis2000, я уже разобрался :) Оказывается, виновата камера! А точнее, файлы toz_reload_l.anm и toz_reload_lr.anm Я уже бросился скачивать конвертер, но теперь проблемка в другом: как ускорить эти движения камеры? Я пытался менять значения FPS в этих файлах, но получилось не ускорение, а обрыв анимации: https://youtu.be/HIBMZhitsgI Что тут можно сделать?
* New phase started: Processing level graphs ! There is no cross table for the level l01_escape! (level is not included into the game graph) ! There is no cross table for the level l02_garbage! (level is not included into the game graph) ! There is no cross table for the level l03_agroprom! (level is not included into the game graph) ! There is no cross table for the level l03u_agr_underground! (level is not included into the game graph) ! There is no cross table for the level l04u_labx18! (level is not included into the game graph) ! There is no graph for the level l05_bar! (level is not included into the game graph) ! There is no cross table for the level l06_rostok! (level is not included into the game graph) ! There is no cross table for the level l08_yantar! (level is not included into the game graph) ! There is no cross table for the level l08u_brainlab! (level is not included into the game graph) ! There is no ai-map for the level monster_tests! (level is not included into the game graph) ! There is no ai-map for the level jim_agro! (level is not included into the game graph) ! There is no ai-map for the level jim_dark! (level is not included into the game graph) ! There is no ai-map for the level chugai_test! (level is not included into the game graph) ! There is no ai-map for the level $debug$\y_selo! (level is not included into the game graph) ! There is no ai-map for the level slipch_al_test! (level is not included into the game graph) ! There is no ai-map for the level slipch_al_test2! (level is not included into the game graph) ! There is no cross table for the level l07_military! (level is not included into the game graph) ! There is no ai-map for the level krondor_selo! (level is not included into the game graph) ! There is no ai-map for the level zmey_selo2! (level is not included into the game graph) ! There is no ai-map for the level zmey_test2! (level is not included into the game graph) ! There is no ai-map for the level slipch_lab! (level is not included into the game graph) ! There is no ai-map for the level slipch_selo! (level is not included into the game graph) ! There is no ai-map for the level chugai_ai_test! (level is not included into the game graph) ! There is no ai-map for the level ivan_test! (level is not included into the game graph) ! There is no ai-map for the level l01_escape_ph_test! (level is not included into the game graph) ! There is no ai-map for the level l02_garbage_ai! (level is not included into the game graph) ! There is no ai-map for the level l03u_agroprom_ai! (level is not included into the game graph) ! There is no ai-map for the level l04u_labx18_proba! (level is not included into the game graph) ! There is no ai-map for the level l07_military_proba! (level is not included into the game graph) ! There is no cross table for the level l10_radar! (level is not included into the game graph) ! There is no ai-map for the level l17_radar_underground_ai! (level is not included into the game graph) ! There is no ai-map for the level l12_stancia_2ch_proba! (level is not included into the game graph) ! There is no ai-map for the level l12_stancia_1ch_proba! (level is not included into the game graph) ! There is no ai-map for the level l18_pripyat_ai! (level is not included into the game graph) ! There is no ai-map for the level selo2! (level is not included into the game graph) ! There is no cross table for the level l11_pripyat! (level is not included into the game graph) ! There is no ai-map for the level vovan_test! (level is not included into the game graph) ! There is no ai-map for the level l04u_labx18_oles! (level is not included into the game graph) ! There is no ai-map for the level l04u_labx18_test! (level is not included into the game graph) ! There is no ai-map for the level k01_darkscape_ct! (level is not included into the game graph) ! There is no ai-map for the level l24_sarcofag_mental! (level is not included into the game graph) ! There is no ai-map for the level chugai_test1! (level is not included into the game graph) ! There is no ai-map for the level chugai_test2! (level is not included into the game graph) ! There is no ai-map for the level selo3! (level is not included into the game graph) ! There is no cross table for the level l12_stancia! (level is not included into the game graph) ! There is no ai-map for the level wik_selo! (level is not included into the game graph) ! There is no ai-map for the level l08u_brainlab_ai! (level is not included into the game graph) ! There is no ai-map for the level l04_darkvalley_ai! (level is not included into the game graph) ! There is no ai-map for the level agro_under! (level is not included into the game graph) ! There is no ai-map for the level l23_soznanie_ai! (level is not included into the game graph) ! There is no ai-map for the level doc_test! (level is not included into the game graph) ! There is no ai-map for the level plecha_selo! (level is not included into the game graph) ! There is no ai-map for the level l04_darkvalley_ct! (level is not included into the game graph) ! There is no ai-map for the level ai_test_new! (level is not included into the game graph) ! There is no cross table for the level l12u_sarcofag! (level is not included into the game graph) ! There is no ai-map for the level stason_test! (level is not included into the game graph) ! There is no ai-map for the level bar_arena! (level is not included into the game graph) ! There is no ai-map for the level koan_test! (level is not included into the game graph) ! There is no ai-map for the level l07_military_test! (level is not included into the game graph) ! There is no ai-map for the level haron_selo_towers! (level is not included into the game graph) ! There is no ai-map for the level l17_radar_underground_r! (level is not included into the game graph) ! There is no ai-map for the level l06_rostok_demo! (level is not included into the game graph) ! There is no ai-map for the level l05_bar_hw! (level is not included into the game graph) ! There is no ai-map for the level l03_agroprom_hw! (level is not included into the game graph) ! There is no ai-map for the level l03u_agr_underground_hw! (level is not included into the game graph) ! There is no cross table for the level l12u_control_monolith! (level is not included into the game graph) ! There is no cross table for the level l12_stancia_2! (level is not included into the game graph) ! There is no cross table for the level l10u_bunker! (level is not included into the game graph) level 5 l04_darkvalley Script debugger succesfully restarted. * loading script _G.script * loading script class_registrator.script * loading script smart_terrain.script * loading script se_respawn.script * loading script se_switcher.script * loading script se_stalker.script * loading script se_car.script * loading script se_zones.script * loading script se_item.script * loading script se_artefact.script * loading script se_monster.script * loading script game_registrator.script
* New phase started: Adding interconnection points Cannot find level with level_id 2. Connection point will not be generated! Cannot find level with level_id 6. Connection point will not be generated!
* New phase started: Saving graph being merged
* New phase started: Freeing resources being allocated * Detected CPU: AuthenticAMD , F15/M15/S2, 2009.00 mhz, 5-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
* New phase started: Processing level graphs ! There is no cross table for the level l01_escape! (level is not included into the game graph) ! There is no cross table for the level l02_garbage! (level is not included into the game graph) ! There is no cross table for the level l03_agroprom! (level is not included into the game graph) ! There is no cross table for the level l03u_agr_underground! (level is not included into the game graph) ! There is no cross table for the level l04u_labx18! (level is not included into the game graph) ! There is no graph for the level l05_bar! (level is not included into the game graph) ! There is no cross table for the level l06_rostok! (level is not included into the game graph) ! There is no cross table for the level l08_yantar! (level is not included into the game graph) ! There is no cross table for the level l08u_brainlab! (level is not included into the game graph) ! There is no ai-map for the level monster_tests! (level is not included into the game graph) ! There is no ai-map for the level jim_agro! (level is not included into the game graph) ! There is no ai-map for the level jim_dark! (level is not included into the game graph) ! There is no ai-map for the level chugai_test! (level is not included into the game graph) ! There is no ai-map for the level $debug$\y_selo! (level is not included into the game graph) ! There is no ai-map for the level slipch_al_test! (level is not included into the game graph) ! There is no ai-map for the level slipch_al_test2! (level is not included into the game graph) ! There is no cross table for the level l07_military! (level is not included into the game graph) ! There is no ai-map for the level krondor_selo! (level is not included into the game graph) ! There is no ai-map for the level zmey_selo2! (level is not included into the game graph) ! There is no ai-map for the level zmey_test2! (level is not included into the game graph) ! There is no ai-map for the level slipch_lab! (level is not included into the game graph) ! There is no ai-map for the level slipch_selo! (level is not included into the game graph) ! There is no ai-map for the level chugai_ai_test! (level is not included into the game graph) ! There is no ai-map for the level ivan_test! (level is not included into the game graph) ! There is no ai-map for the level l01_escape_ph_test! (level is not included into the game graph) ! There is no ai-map for the level l02_garbage_ai! (level is not included into the game graph) ! There is no ai-map for the level l03u_agroprom_ai! (level is not included into the game graph) ! There is no ai-map for the level l04u_labx18_proba! (level is not included into the game graph) ! There is no ai-map for the level l07_military_proba! (level is not included into the game graph) ! There is no cross table for the level l10_radar! (level is not included into the game graph) ! There is no ai-map for the level l17_radar_underground_ai! (level is not included into the game graph) ! There is no ai-map for the level l12_stancia_2ch_proba! (level is not included into the game graph) ! There is no ai-map for the level l12_stancia_1ch_proba! (level is not included into the game graph) ! There is no ai-map for the level l18_pripyat_ai! (level is not included into the game graph) ! There is no ai-map for the level selo2! (level is not included into the game graph) ! There is no cross table for the level l11_pripyat! (level is not included into the game graph) ! There is no ai-map for the level vovan_test! (level is not included into the game graph) ! There is no ai-map for the level l04u_labx18_oles! (level is not included into the game graph) ! There is no ai-map for the level l04u_labx18_test! (level is not included into the game graph) ! There is no ai-map for the level k01_darkscape_ct! (level is not included into the game graph) ! There is no ai-map for the level l24_sarcofag_mental! (level is not included into the game graph) ! There is no ai-map for the level chugai_test1! (level is not included into the game graph) ! There is no ai-map for the level chugai_test2! (level is not included into the game graph) ! There is no ai-map for the level selo3! (level is not included into the game graph) ! There is no cross table for the level l12_stancia! (level is not included into the game graph) ! There is no ai-map for the level wik_selo! (level is not included into the game graph) ! There is no ai-map for the level l08u_brainlab_ai! (level is not included into the game graph) ! There is no ai-map for the level l04_darkvalley_ai! (level is not included into the game graph) ! There is no ai-map for the level agro_under! (level is not included into the game graph) ! There is no ai-map for the level l23_soznanie_ai! (level is not included into the game graph) ! There is no ai-map for the level doc_test! (level is not included into the game graph) ! There is no ai-map for the level plecha_selo! (level is not included into the game graph) ! There is no ai-map for the level l04_darkvalley_ct! (level is not included into the game graph) ! There is no ai-map for the level ai_test_new! (level is not included into the game graph) ! There is no cross table for the level l12u_sarcofag! (level is not included into the game graph) ! There is no ai-map for the level stason_test! (level is not included into the game graph) ! There is no ai-map for the level bar_arena! (level is not included into the game graph) ! There is no ai-map for the level koan_test! (level is not included into the game graph) ! There is no ai-map for the level l07_military_test! (level is not included into the game graph) ! There is no ai-map for the level haron_selo_towers! (level is not included into the game graph) ! There is no ai-map for the level l17_radar_underground_r! (level is not included into the game graph) ! There is no ai-map for the level l06_rostok_demo! (level is not included into the game graph) ! There is no ai-map for the level l05_bar_hw! (level is not included into the game graph) ! There is no ai-map for the level l03_agroprom_hw! (level is not included into the game graph) ! There is no ai-map for the level l03u_agr_underground_hw! (level is not included into the game graph) ! There is no cross table for the level l12u_control_monolith! (level is not included into the game graph) ! There is no cross table for the level l12_stancia_2! (level is not included into the game graph) ! There is no cross table for the level l10u_bunker! (level is not included into the game graph) level 5 l04_darkvalley Script debugger succesfully restarted. * loading script _G.script * loading script class_registrator.script * loading script smart_terrain.script * loading script se_respawn.script * loading script se_switcher.script * loading script se_stalker.script * loading script se_car.script * loading script se_zones.script * loading script se_item.script * loading script se_artefact.script * loading script se_monster.script * loading script game_registrator.script
* New phase started: Adding interconnection points Cannot find level with level_id 2. Connection point will not be generated! Cannot find level with level_id 6. Connection point will not be generated!
* New phase started: Saving graph being merged
* New phase started: Freeing resources being allocated
Начал с присоеденения Свалки:
exit_garbage_05 --> exit_darkvalley_01 -- графпоинт соеденён с поинтом на ДТ exit_to_darkvalley_01 --> start_actor_01 -- переход конектится с поинтом на ДТ start_actor_05 -- графпоинт соеденёный с переходом на ДТ
exit_darkvalley_01 --> exit_garbage_05 -- графпоинт соеденён с поинтом на gar exit_to_garbage_02 --> start_actor_05 -- переход конектится с поинтом на gar start_actor_01 -- графпоинт соеденёный с переходом на gar
_S_k_i_F_, благодарю. Еще вопрос. Поставил несколько укрытий от выброса <имя_смарта>_surge_hide_№. Тип рестриктора указал NOT A restrictor. Неписи в укрытие идут, занимают точки, которые я также указал. Но после окончания выброса все дохнут мгновенно. Как сие исправлять?